← Return to Reliefs The Time of the Lemures
Devlog
- June 27, 2024 by Sylvain Abrial2#Patch, #Update, #Reliefs, #Reliefs The time of the Lemures, #Celapin StudioThis corrective patch 1.0.02 is here to fix a few important crashes for the Mac version only. - Fixed a crash in the Mac version of the game that could freeze after logos in a black screen with music... Continue reading
- October 28, 2023 by Sylvain Abrial1#Calepin Studio, #Reliefs The time of the Lemures, #Soundtrack, #music, #adventure, #exploration, #puzzle, #game, #platformer, #3dThe original soundtrack for the game Reliefs The time of the Lemures is now available! This soundtrack contains 36 unique musics, including 5 exclusive tunes, not present in the game, but composed for... Continue reading
- October 15, 2023 by Sylvain Abrial#Reliefs the time of the Lemures, #Calepin Studio, #patch- The German translation version was not translating correctly after restarting the game. This problem has now been solved. - The horse collision has been revised to prevent the horse from getting stu... Continue reading
- October 14, 2023 by Sylvain Abrial#Reliefs The time of the Lemures, #Calepin Studio, #Release, #update, #exploration, #puzzle, #adventure, #3d, #gameHello everyone! It gives me great pleasure to announce that the game has been released from early access! It is now available in final version 1.0! It's been a long and complex road, with over 10 year... Continue reading
- October 12, 2023 by Sylvain Abrial#Reliefs the time of the lemures, #Calepin studio, #Release date, #early access, #game, #exploration, #puzzle, #adventure, #3dHello everyone! On Saturday, October 14, 2023 at 9:00 a.m. sharp (Paris time) the game will be available in version 1.0! So get your bows, torches and strings ready - it'll soon be time to explore Rom... Continue reading
- September 30, 2023 by Sylvain Abrial#reliefs the time of the lemures, #calepin studio, #release date, #dev, #update, #early accessHello everyone! The early access release is just around the corner! After more than 10 years of work, including 5 years in early access, the game will be available in version 1.0 before the end of the... Continue reading
- August 31, 2023 by Sylvain Abrial#Reliefs the time of the lemures, #Calepin studio, #update, #early access, #first perso, #exploration, #adventure, #puzzle, #gameHello everybody ! August update 0.4.14 is now available! Updated jump system, interface, saves, music and more! In a nutshell: A lot of work has gone into the game's save system. Updates to the demo,... Continue reading
- July 31, 2023 by Sylvain Abrial#Update, #Reliefs, #The time of the Lemures, #Calepin studio, #game, #early access, #adventure, #exploration, #puzzles, #platformer, #3DHello everybody ! July update 0.4.13 is now available! This new update greatly improves game performance, adds many new features, fixes bugs and adds new details to the game. In brief: The options sel... Continue reading
- June 29, 2023 by Sylvain Abrial#reliefs, #Calepin studio, #Reliefs the time of the Lemures, #update, #early access, #explore, #puzzle, #adventure, #3d, #platformerHello everybody ! This month's update 0.4.12 is now available a little early! This update adds a new region to explore, adds a few new features and fixes various bugs. This new region is the domain of... Continue reading
- May 31, 2023 by Sylvain Abrial#Reliefs, #Reliefs The time of the Lemures, #game, #update, #early access, #demo, #exploration, #adventure, #platformer, #puzzles, #3d, #first person, #realisticHello everybody ! Update 0.4.11 of the month is now available! This new version greatly changes the gameplay with the addition of physical ropes! It also improves performance and fixes many bugs. Impo... Continue reading
- April 30, 2023 by Sylvain Abrial#Update, #Calepin Studio, #Reliefs, #Reliefs The time of the Lemures, #3d, #exploration, #adventure, #platformer, #puzzles, #first personHello everybody ! Tellus level is now available! Tellus is a Roman goddess, the mother of all things, personifying nature, fertile lands and the seasons. It also bears the name of Tellus Mater or bett... Continue reading
- March 31, 2023 by Sylvain Abrial1#Update, #Reliefs, #Reliefs The time of the Lemures, #Calepin Studio, #dev, #early access, #3d game, #exploration, #adventure, #platformerHello everybody ! The March Update is now available! This month, significant change in game rendering, addition of new Steam and non-Steam achievements, horse improvement and many bug fixes! Summary o... Continue reading
- February 28, 2023 by Sylvain Abrial#Reliefs, #Reliefs the time of the Lemrues, #Calepin Studio, #3d, #game, #first person, #exploration, #adventure, #puzzles, #romanHello everybody ! The doors of the world of Neptune open these doors to you! New month and therefore new update that adds a new region to explore, the level of Neptune. This new environment gives you... Continue reading
- February 03, 2023 by Sylvain Abrial1#Reliefs The time of the Lemures, #Calepin Studio, #demo, #update, #exploration, #adventure, #puzzle, #platformer, #3d, #early accessHello everybody ! I am happy to announce that the demo of the game is now available! If you want to discover a unique universe and a new adventure, you can now download and try the game demo, it's fre... Continue reading
- January 31, 2023 by Sylvain Abrial1#Reliefs the time of the lemures, #Update, #Calepin Studio, #exploration, #adventure, #puzzle, #3d, #earlyaccessHello everybody ! New month and therefore a new update for the game! This new version solves many bugs listed below, update the vegetation, corrects some areas already present, improves the gameplay a... Continue reading
- December 31, 2022 by Sylvain Abrial#update, #Reliefs, #Reliefs The time of the lemures, #early access, #exploration, #adventure, #puzzle, #platformer, #3dHello everyone ! And happy holidays to all! A lot of improvement for this last update of the year 2022. 2023 should follow the same rhythm with a major update per month until the release of early acce... Continue reading
- November 29, 2022 by Sylvain Abrial#update, #reliefs, #reliefs the time of the lemures, #early access, #adventure, #platformer, #exploration, #3d, #puzzle, #unity, #HDRPHello everyone ! New month and therefore new update! New content is available with this update, including new environments to explore! This update focuses on the beginning of the game's story with the... Continue reading
- October 28, 2022 by Sylvain Abrial#Reliefs The time of the lemures, #game, #update, #exploration, #puzzle, #adventureHello everyone ! New hotfix update this month. This new version does not add new content, but improves the one already present! An important modification of the gameplay, animations, interactions, but... Continue reading
- September 30, 2022 by Sylvain Abrial#update, #Reliefs, #Reliefs The time of the Lemures, #Game, #3D, #Exploration, #adventure, #platformerHello everyone ! New update this month with the addition of the most important area for the rest of the game! The Temple of Pluto is the HUB of the game and will allow you to travel through the differ... Continue reading
- August 26, 2022 by Sylvain Abrial#Reliefs, #The time of the Lemures, #update, #first person, #exploration, #platformer, #3d, #adventure, #unity game engineHello everyone ! This update includes new environments for the continuation and end of the tutorial, addition of a mount to help you navigate this vast world. But also the addition of interactions wit... Continue reading
- July 23, 2022 by Sylvain Abrial#Reliefs, #Reliefs The time of the Lemures, #major update, #game, #3d platformer, #exploration, #adventure, #puzzle, #3dHello everyone ! After more than a year of additional work, the first of the Reliefs The Time of the Lemures version 0.4 updates is now available! This 0.4.01 update is a new iteration of the game, it... Continue reading
- May 19, 2022 by Sylvain Abrial#Diary of dev, #Reliefs, #Reliefs the time of the lemures, #game, #3d, #realistic, #platformer, #exploration, #puzzles, #unity3dHello everybody ! Here's a new Developer Diary for May 2022! Can of comments this month for this diary of devs, however work on the tutorial level is progressing fast! Also, I would like to give an av... Continue reading
- April 19, 2022 by Sylvain Abrial#Reliefs, #Reliefs the time of the lemures, #Diary of devs, #exploring, #work in progress, #puzzle, #Adventure, #3dHello everybody ! Here's a new developer diary for this month of April! The work on the tutorial level is progressing, but I can't give you an exact release date for Update 0.4.01. Information: All th... Continue reading
- March 14, 2022 by Sylvain Abrial#Calepin Studio, #Game, #Early access, #Reliefs, #Reliefs the time of the Lemures, #exploration, #WorkinProgress, #PuzzleHello everybody ! First of all, my apologies for this year of information interruptions on Steam or Itch.io. The development of the game Reliefs: The time of the Lemures continues and people who follo... Continue reading
- February 12, 2021 by Sylvain Abrial#Update, #Reliefs The time of the lemures, #Calepin Studio, #game, #3d, #platformer, #exploration, #puzzle, #adventureHello everybody ! Reliefs The Time of the Lemures update 0.3.03 is now live! In this update a new area is offered to you with new environments. But also several bug fixes and added features. This upda... Continue reading
- January 07, 2021 by Sylvain Abrial#Reliefs, #update, #game, #The Time of the Lemures, #exploration, #platform, #3d, #UnityHello everyone and happy new year 2021! Reliefs The Time of the Lemures update 0.3.02 is now available! This update is very important and changes the game in depth. Modification of the gameplay, graph... Continue reading
- November 11, 2020 by Sylvain Abrial#Diary of devs, #news, #Reliefs, #Game, #Platformer, #Exploration, #The Time of the lemuresHello everyone! The game version 0.3.02 was unfortunately not released at the end of the month as mentioned in the last Diary of devs # 31 because the work has been longer than expected. All of the ga... Continue reading
- October 14, 2020 by Sylvain Abrial#Dev Diary, #Early access, #Reliefs, #Calepin studio, #news, #The time of the lemuresHello everyone! I had a lot of feedback from the players who had some tutorial and gameplay issues. (Too difficult, some game systems very complex, ...) So I decided to change my work priority, the ve... Continue reading
- October 05, 2020 by Sylvain Abrial#Dashboard, #Reliefs, #The Time of the lemures, #early access, #Calepin studio, #development, #updateOverall development : 32% Last update : 0.3.01 version / October, 04 2020. ___________________________________________________________________________ - Levels : 5% - 3D Elements : 30% - 2D Elements :... Continue reading
- September 26, 2020 by Sylvain Abrial#Calepin Studio, #Reliefs, #update, #The time of the lemures, #platformer, #exploration, #puzzle, #3d, #unityHello everyone ! I am pleased to announce that Reliefs The time of the Lemures is now available for download! Regarding the content of this version, only one part of the tutorial is available for the... Continue reading
- August 12, 2020 by Sylvain Abrial#Calepin Studio, #Calepin, #Studio, #Reliefs, #The time of the lemures, #early access, #diary of devs, #Platformer, #3D, #Unity, #RealisticHello everyone! For this diary of devs we show you many screenshots of the game! All of these screenshots are taken in the tutorial level. The modeling of the vegetation is finished and all big struct... Continue reading
- July 23, 2020 by Sylvain Abrial#Calepin Studio, #Reliefs, #Diary of dev, #Game, #3D, #Open world, #exploration, #platformer, #RealisticHello everyone! The work progress every week for the development of Reliefs 0.3! I have finished the 3D sculpt and modeling of rocks, cliffs, trunks, trees and temples. For the moment I work on the gr... Continue reading
- June 24, 2020 by Sylvain Abrial1#Reliefs, #game, #Calepin Studio, #early access, #3d, #Realistic, #Open World, #Platformer, #ExplorationHello everyone! These two last weeks, many assets were made in order to build the most realistic Roman temples is possible. Columns, capitals, roofs, walls, floors, everything are sculpted with many v... Continue reading
- June 10, 2020 by Sylvain Abrial#Calepin Studio, #Diary of devs, #Reliefs, #Exploration, #Platformer, #OpenWorld, #3D, #Unity, #PhotorealisticHello everyone! The gameplay of the player is doing! Now you have the possibility to throw your spear ! (This is the same functionality as the bow of Reliefs 0.1 versions.) Gameplay : If you throw you... Continue reading
- May 27, 2020 by Sylvain Abrial#reliefs, #diary of devs, #game, #platformer, #exploration, #3d, #early access, #open world, #Calepin studioHello everyone! For this Diary of Devs #26 I have prepared a small video to show you the gameplay of Reliefs with the new game engine, Unity. It is not easy to explain how the game work, a video is mo... Continue reading
- May 13, 2020 by Sylvain Abrial#Reliefs, #Calepin Studio, #Engine, #Game, #Platformer, #Open World, #Dev, #Early access, #3d, #UnityHello everyone! Many, many things for this week about Reliefs! You did not have a new diary of devs since three months, why? Because many graphical problem was appear due to the game engine (UPBGE = U... Continue reading
- February 19, 2020 by Sylvain Abrial#reliefs, #Calepin studio, #The time of the lemures, #platformer, #openworld, #exploration, #adventure, #3dHello everyone! This new Diary of devs #24 present you for this week the new trees and volumetric clouds for Reliefs The time of the Lemures. The Trees : Seven unique Mediterranean trees were made wit... Continue reading
- February 05, 2020 by Sylvain Abrial#Reliefs, #Calepin Studio, #Calepin, #Studio, #Diary, #devs, #game, #platformer, #exploration, #action, #adventure, #early accessHello everyone! About the early access : A new year has arrived and Reliefs is always on early access. When I have released Reliefs in early access, I have planned 12 months of the work to release the... Continue reading